
But details and screens are coming out now about the sequel, called Army of Two: The 40th Day. It looks great, and it sounds better.
The developer, EA Montreal, has promised to address a lot of the problems of the first game, and the changes and results seem very promising. This time the game is set in S

The story that goes along with the location also sounds interesting, with competing mercenary forces and the ability to work for various factions and employers. The game also is going to include a lot of civilian NPC's, creating some moral choices you can make, whether its taking hostages and killing ruthlessly or saving the poor saps. The game will also have a good bit of humor worked into the characters and dialogue (which the team promises will be more engaging, less annoying, than last time).
Gameplay also seems to be receiving an upgrade. The co-op campaign is going to be more organic, so that the co-op p

The EA Montreal team also said that they are putting a bigger focus on their multiplayer component, which is good news: good frag fests always add to the replay value.
So maybe none of this sounds ground-breaking, but does it need to? With great graphics, a cool story and humor, an awesome setting, improved tighter gameplay, and plenty of co-op and competitive multiplayer modes, what else do you need?
- Scott
(Screenshots & info are from Game Informer and IGN)
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